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魔兽世界10.0巨龙时代上线时间一览

2022-04-26 09:56:48来源:网友整理人气:

魔兽世界10.0会增加新的职业和种族,而且天赋面板也改动了很多,那么魔兽世界10.0巨龙时代什么时候上线?下面就给大家带来魔兽世界10.0巨龙时代上线时间。

魔兽世界10.0巨龙时代上线时间一览

魔兽世界10.0巨龙时代上线时间

10.0会在8月份左右上线。

Warcraft Radio Interview with Steve Danuser

Warcraft Radio采访Steve Danuser

The stone watcher seen in the Dragonflight cinematic is named Watcher Korinos.

巨龙时代CG里那个石头人的名字叫做“监视者克里诺斯”(Watcher Korinos)。

Watcher Korinos will be present on the Dragon Isles. We will see him while questing and get to know him better.

监视者克里诺斯将在巨龙群岛出现,我们会在任务中遇见他并对他有进一步了解。

One of the biggest themes we will see in Dragonflight is "legacy."

巨龙时代最主要的主题是“遗产”。

Dragons outside of the main 5 flights will definitely be part of the expansion.

在五色巨龙军团以外的巨龙无疑会成为资料片的一部分。

There will be a lot of localized threats like the gnolls, but also bigger ones like the Djaradin.

会有很多像豺狼人一样的局部威胁,但也有类似贾拉丁(与红龙军团为敌的元素半巨人种族)这样的更大的威胁。

There is a lot of gaps in the Chronicle narrative about the dragonflights and throughout the story we will discover that many proto-dragons did not feel being infused by the Titans was a good idea.

编年史中对巨龙一族的描述留下了很多空白,在整个巨龙时代的故事中,我们会发现许多始祖龙并不觉得被泰坦赋能是个好主意。

There are four dragon leaders in the primalist movement that are on par with the aspects, each embodying the elemental forces that they embraced. This movement was of those that rejected the Titan's gifts and wanted to remain unfettered. These philosophical differences led to war.

巨龙中的“原始派”有四名首领,与巨龙军团相似,他们分别代表了自己所接受的元素之力。“原始派”是拒绝泰坦馈赠并希望保持无拘无束状态的那部分龙,而双方“哲学上的差异”导致了战争。

The Dragon Aspects defeated and imprisoned these Primal Incarnates long ago, but they are in danger of being released now that the land is waking up.

很久以前,巨龙军团们击败并囚禁了这些原始化身(Primal Incarnates),但随着这片土地苏醒,后者正有被释放的风险。

The dragons will have to reflect on what it means to be tethered to these cosmic forces and the Titan's order magic. Should they renew these bonds or find a different way forward?

巨龙们将不得不反思与各种宇宙力量和泰坦的秩序侧魔法绑定在一起究竟意味着什么,他们将延续这些纽带,还是找到一条其他的道路呢?

The fact that Nozdormu knows that he will transform into Murozond at some point weighs heavily on high mind and he's having trouble clearly seeing the time ways right now.

会在某个时间点变成姆诺兹多这件事让诺兹多姆心事重重,他目前在看清时间流动方式一事上出现了困难。

The blue dragonflight is scattered, and Kalecgos's story will revolve around returning to the Isles to find not many of them there. How will he rebuild his flight?

蓝龙军团分崩离析,卡雷苟斯的故事将围绕着“返回巨龙群岛后没有发现太多同族,将如何重建蓝龙军团”展开。

The green dragonflight story will follow Merithra as she tries to take up the mantle of Ysera.

绿龙军团的故事将围绕梅莉瑟拉(伊瑟拉的女儿)试图继承伊瑟拉的衣钵展开。

The black dragonflight story will revolve around Wrathion and how his questionable choices/birth will affect his future with the flight.

黑龙军团的故事将围绕拉希奥,以及他可疑的选择/出生将如何影响自己在黑龙军团的未来展开。

We will also see the relationship between Wrathion and Ebonhorn grow as they learn from each other.

我们还将看到拉希奥和黑角之间的关系随着他们互相学习而发展。

The Dragonscale Expedition is the name of the combined forces of the Explorer's League and the Reliquary.

探险者协会与神圣遗物学会联合部队的名字叫“龙鳞远征队”(The Dragonscale Expedition)。

Patch 9.2.5 will start to show some changes that have been going on on Azeroth while we were away. Some of it has been available on the PTR, but some hasn't happened yet.

9.2.5补丁将开始展示在我们离开艾泽拉斯期间发生的一些变化,其中一些已经在PTR服务器上可用,但有些尚未实装。

The pre-patch events will help tell the story of what's going on back on Azeroth and how they two factions have been faring with new leadership/

补丁前的事件将有助于讲述艾泽拉斯正在发生的事情,以及两个阵营在各自新领导层下的发展。

Uldaman is getting a modern revamp that has the right amount of nostalgia while setting some new light on it.

奥达曼正在进行现代化重做,既有适当的怀旧感,又有新的亮点。

There will be new sections of Uldaman to explore as Alexstraza sends us to find discs that contain the knowledge of Keeper Tyr.

随着阿莱克斯塔萨派我们去寻找包含守护者提尔知识的光盘,奥达曼将会有新的部分可供探索。

Buffed Interview with Ion Hazzikostas

Buffed采访Ion Hazzikostas

There was a great war between the dragon factions around the time of Galakrond's fall.

在迦拉克隆陨落的时候,巨龙各阵营之间发生了一场大战。

The Aspects we know were the victors of the war, but with the loss of their power during Cataclysm and the reawakening of these primalist foes, they are less positioned to fight them off this time. This is why they need our help.

如我们所知,巨龙军团们赢得了这场战争,但随着前者在大灾变中失去力量与这些原始敌人的复苏,巨龙军团目前已经没有能力与这些敌人抗衡,这就是为什么他们需要我们的帮助。

There will be major villains in Dragonflight, but it will feel like Mists of Pandaria where it is unclear who they are at first.

巨龙时代资料片会有一个主要反派,但就像熊猫人之谜一样,我们一开始并不知道他是谁。

Khadgar will be joining us in the Dragon Isles.

卡德加会在巨龙群岛加入我们。

Anduin's future in the story will have some questions answered during Patch 9.2.5. He has been changed forever by his experience with Domination and will likely be stepping down as King of Stormind for the time being.

安度因的故事会在9.2.5补丁中部分得到解答。有关统御魔法的经历永远改变了他,他很可能会暂时辞去暴风国王的职务。

The factions will retain an uneasy armistice moving forward, with groups that want peace and others who won't so forget the past. They will still retain separate control of their lands and you won't see orcs running around Stormwind anytime soon.

阵营之间将保持不安的停战状态,有些群体希望和平,另一些则不会忘记过去的事情。他们仍将保留对自己土地的控制权,并且你不会很快看到兽人在暴风城逛该。

There is going to be significant endgame areas across all 4 zones.

四个地图都会有重要的满级区域。

The zones are much larger than the zones of Shadowlands.

这些地图比暗影国度的地图要大得多。

The zones have a lot more depth and open space.

这些地图会有更多的深度和开放空间。

Normal mounts will be useable on the ground, but not for flying at the start.

在一开始,普通坐骑可以在地上爬,但是不能飞。

Sargeras's sword in Silithus is just a big splinter at this point. The story will be focusing on the Dragon Isles, but the old zones won't have any significant new stuff in Dragonflight.

希利苏斯的萨格拉斯之剑在目前的时间点上只是一块大碎片,资料片的故事将着重于巨龙群岛,而旧区域不会出现任何重要的新内容。

The Evoker brings a new style to ranged DPS in the same way the Demon Hunter brought it to melee.

唤魔师为远程输出职业带来了一种新风格,就像恶魔猎手对于近战职业一样。

The team is playing with ways to make the Dracthyr's visage form usable in combat as well outside of using dragon abilities.

开发团队正研究如何让龙希尔的外观在战斗和巨龙技能之外也能使用。

You will get 1 talent point per level, alternating between a class point and a spec point.

每升一级获得一个天赋点,在职业点和专精点之间交替。

Many of the covenant abilities will be reintroduced in the talent trees.

许多盟约技能被加入到了天赋树中。

Shadowlands will be added to the 10-60 Chromie Time leveling after the expansion ends.

暗影国度将在当前资料片结束后加入1-60级克罗米时间线当中。(也就是说你可以绕开暗影国度升到60级)

The old UI texture options will not be available to toggle with the new UI.

老UI不能和新UI互相切换。

Crafting tables will be required for making important items.

制作重要物品需要工作台。

The team would like to allow cross-server trading, but there is a lot more work required to make sure it has no exploits or problems.

开发团队希望实现跨服务器交易,但还有很多工作要做,以确保它不会出现漏洞或是其他问题。

No news on whether or not BlizzCon will return.

没有关于暴雪嘉年华回归的消息。

Blizzplanet Interview with Jackie Wiley and Tina Wang

Blizzplanet采访Jackie Wiley 和 Tina Wang

There are no Dragonflight Covenants in the expansion, meaning there are no quests locked behind different Covenant systems or anything like that.

巨龙时代资料片里没有“巨龙军团盟约”这种东西,也没有盟约关联任务或物品。

The team is still talking about what to do with alts for leveling, but they want players to choose how to level them instead of having something as specific as Threads of Fate. This includes dungeons and side quests throughout the zones outside of the main campaign.

开发团队仍在讨论小号的升级方式,他们希望玩家能够自行选择如何升级,而不是像“命运丝线”一样特定的东西。这将包含除了主线战役以外整个区域的地下城和支线任务。

Dragonflight does not take place that long after Shadowlands. There is no crazy time jump or "wake up" moment.

巨龙时代的故事发生在暗影国度后不久,没有疯狂的时间跳跃或是“苏醒”时刻。

Dracythr don't have progression to their personal form of flying in their dragonoid form, but they will be able to jump off and dive.

龙希尔的龙形态不能飞,但是可以用来跳崖(大概类似于DH)

As of now, Dracthyr are always in dragon form when in combat.

到目前为止,龙希尔在战斗中总是会变成龙形态。

There is a lot more customization to the Dracthyr form than what was shown in the video.

与公布的视频相比,龙希尔会有更多的自定义选项:

-Players can expect the ability to make the torso more slender or slightly bulkier as well.

-玩家可以期待更纤细或是略显笨重的躯干。

-The armor can be customized in the Barbershop.

-护甲(说的应该是龙形态那几块护甲)可以在理发店定制

-Dracthyr forms will show your shoulders, tabards, and belts.

-龙希尔的龙形态会显示肩甲、战袍和腰带。

-The visage form will show all armor.

-人形态会显示所有护甲

-You can customize face shape, snout, etc.

-你可以自定义脸型、鼻子等。

Drackthyr Evokers will be playable in the pre-patch.

龙希尔唤魔师将在前夕开放。

There are 4 different dragon companion body types available.

同伴龙(就是驭龙术那种)将会有四种体型:

-Proto-drake

-始祖龙型

-Veloci-drake (pterrodax body type)

-速龙型(10.0新词,外观类似翼手龙)

-Wyvern-drake

-双足飞龙型

-Drake-drake

-传统巨龙型

The Veloci-drake form has some wildly different snout customizations, including rhino beaks or pterodactyl looking.

“速龙型”会有一些非常不同的定制选项,包括犀喙或翼手龙外观。

Drake customizations will drop from many different sources. There is an overwhelming amount of different unlockable options.

驭龙定制选项将会有许多掉落来源与大量可解锁选项。

Drake customizations are completely cosmetic and don't affect Dragon Riding in any way.

驭龙定制选项完全是装饰性的,没有其他影响。

Work orders will let players who don't have the profession include BOP crafting items for the crafter to use.

这句没完全看懂,似乎是工作订单系统能让制造专业给其他玩家制造拾取绑定物品?

Specializations will have trees to work through overtime.

Tree points include options to increase crafting speed, inspiration (chance of making additional dupes of the same item), crit crafting (better quality), etc.

制造业专精将会有各自的加点树,加点内容包括提高制造速度、灵感(制造数量有一定概率增加)和暴击(更高质量)等。

New players will still start in Exile's Reach, then use Battle for Azeroth zones as their 10-60 experience before going directly to the Dragon Isles.

新人仍会从流放者离岛开始,在争霸艾泽拉斯的地图完成10-60级,然后去巨龙群岛。

The team is still discussing how to address Soul Shape for the future.

开发团队仍在讨论如何解决法夜的灵魂形态技能在未来版本的问题。

Dragon Riding is currently only available in the Dragon Isles.

驭龙术目前仅在巨龙群岛可用。

Valdrakken will have an iconic area much like the top of Wyrmrest Temple where the dragon leaders will all be in their dragon forms.

瓦德拉肯将拥有一个类似于龙眠神殿顶端的标志性区域,各龙族领袖将会在此以巨龙的形态出现。(龙眠神殿是人形态)

Valdrakken is the highest point of the Dragon Isles. It will be really fun to jump off or it and soar to different areas on your dragon.

瓦德拉肯是巨龙群岛的最高点,从此处跳下或驭龙飞到其他地方会非常有趣。

There will be new docks in each faction capitol city for the expedition.

两个阵营的首都都会有前往巨龙群岛的新码头。

They haven't forgotten about Heritage Armor and now that we are returning to Azeroth there is room to tell those stories.

他们没有忘记传承护甲的事,现在既然已经回到了艾泽拉斯,那么就有机会来讲述这些故事。

The team views Archeology as a content offering now over a profession.

开发团队目前将考古学视为“当前提供的内容”而不是一个专业。

The team is discussing new race/class combos.

开发团队正在讨论新的种族/职业组合。

No confirmation on duck mount as of now.

目前没有关于鸭子坐骑的消息。

MMORPG Interview with Tina Wang and Jackie Wiley

MMORPG采访Tina Wang 和 Jackie Wiley

They hope to lift the Dracthyr race/class restrictions in the future, but it is just a hope at this point.

他们希望将来能够解除龙希尔=唤魔师的种族职业限制,但目前仅仅是希望而已。

Every person's drake will likely never look the same because the customizations are so vast.

每个人的龙(驭龙)看起来可能永远不会完全一样,因为自定义选项太多了。

The Ui for dragon customization is "essentially a dragon barbershop."

龙类定制选项的UI本质上是龙的“理发店”。

The team doesn't want to repeat the same issues that arose from Threads of Fate. They want players to choose what they want to do to level.

开发团队不想重复“命运丝线”带来的相同问题,他们希望玩家能选择自己想做的事情来升级。

JudgeHype Interview with Ion Hazzikostas

JudgeHype采访Ion Hazzikostas

The pre-patch events will likely last two weeks.

10.0前夕可能会持续两个星期。

The Uldaman revamp will be available during the pre-patch at level 60.

奥达曼重做将在前夕版本可用。

The Dragon Isles are located in northeastern Azeroth.

巨龙群岛位于艾泽拉斯东北部。

The Dragon Isles are one of the biggest continents Blizzard has ever made.

巨龙群岛将会是暴雪有史以来做过的最大的大陆之一。(我怎么觉得这话在哪听过)

Tyrande will also play a role in the story.

泰兰德会在故事中扮演一个角色。

We will learn more about Galakrond.

我们会对迦拉克隆有更多了解。

A few small changes will take place in Kalmindor and the Eastern Kingdoms. These involve the presence of certain NPCS and the evolution of the Forsaken.

卡利姆多(原文打错字了)和东部王国会发生一些小变化,将涉及到某些NPC的外观(?)和被遗忘者的进化。

The ideal length for the Race to World First is around 10-11 days, but balancing for the top guilds is a real challenge.

争夺世界首杀的理想时间长度是10-11天左右,不过为顶级公会做平衡是个真正的挑战。

There are no Azerite or Artifact power systems in Dragonflight, but a progressions system will obviously be a part of it.

巨龙时代没有类似艾泽里特或神器那样的系统,但“进程系统”显然会成为资料片的一部分。

There will not be dragon forms for druids.

德鲁伊不会有龙形态。

Blizzard will continue to control the time-frame of certain unlocks. They like to have some things unlocked to all players at the same time.

暴雪会继续控制某些特定解锁内容的时间范围,他们喜欢同时向所有玩家解锁一些东西。

PCGamesN Interview with Ion Hazzikostas

PCGamesN采访Ion Hazzikostas

The story of Dragonflight will be more traditional and less high concept like Shadowlands.

相比暗影国度,巨龙时代的故事将更加传统,不会有那么多“高大上”的概念。

The team is trying to return to a more grounded adventures with core high fantasy concepts.

开发团队正试图回到带有“高奇幻”核心概念的、更加脚踏实地的冒险上来。

There will still be cosmic adventures in the future with great threats.

未来仍会有宇宙冒险,以及更大的威胁。

Dragonflight's story will not require you to have played Shadowlands to understand it.

巨龙群岛的故事即便没玩过暗影国度的内容也能理解。

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